Alchemist | Antipaladin | Arcanist | Barbarian | Barbarian (Unchained) | Bard | Bloodrager | Brawler | Cavalier | Cleric | Druid | Fighter | Gunslinger | Hunter | Inquisitor | Investigator | Kineticist | Magus | Medium | Mesmerist | Monk | Monk (Unchained) | Ninja | Occultist | Oracle | Paladin | Psychic | Ranger | Rogue | Rogue (Unchained) | Samurai | Shaman | Shifter | Skald | Slayer | Sorcerer | Spiritualist | Summoner | Summoner (Unchained) | Swashbuckler | Vigilante | Warpriest | Witch | Wizard
Companion | Drake | Eidolon | Eidolon (Unchained) | Familiar | Phantom
Adept | Aristocrat | Commoner | Expert | Warrior

Mesmerist Class Details | Stares | Tricks | Archetypes

Shadow Blend(Occult Realms pg. 16): The mesmerist can trigger this trick whenever the subject attempts a Stealth check while in an area of dim or darker light. The subject gains total concealment from all enemies (50% miss chance) as long as it remains within areas of dim or darker light. Against creatures with darkvision, the subject gains concealment (20% miss chance) rather than total concealment. Once triggered, this effect lasts for 1 round per mesmerist level or until the subject enters an area of normal or brighter light.

This is a masterful trick.